Playstation 3 Logitech Driving Force GT Racing Wheel
By: Logitech
ESRB Age Rating:
For: PLAYSTATION 3
Features:
24-position realtime adjustment dial: Fine-tune brake bias, TCS, and damper settings on the fly for unprecedented control over your car's performance.
900-degree wheel rotation: Go 2.5 times around lock to lock, just as you would behind the wheel of many real cars.
Force feedback technology: Feel every inch of the road for maximum control and the ultimate racing experience.
Gas and brake pedals: Get precise throttle and brake response with true-to-life pedals.
Sequential stick shift: Go through the gears for the ultimate in control.
Lowest New Price: $106.12 Lowest Used Price: Get it now
Avg. Customer Rating: 4.5
Customer Review Summaries:
I can win now (5 stars)
Good wheel, a must for driving games (4 stars)
1000% more control (5 stars)
Customer Reviews
I can win some easy GT5 races now. Couldn't come close with the regular controller.
Excellent product, but need a place where you can lock it like a playseat . . . otherwise is difficult to fix it to anyplace or over your lap . ..
I have not used any other wheels or used the wheel with any other games besides GT 5 Prologue, but this setup is bad a$$. It gives you much more control than the hand-held controller. Everything works better...steering, gas, brakes. We got it for $119.00 on Amazon so watch for a sale. Highly recommend. The wires can be a nuisance and it's best to clamp it down even if it is just a board and set it in your lap.
Professional Reviews
Product DescriptionThe official wheel of Gran Turismo, featuring advanced force feedback technology.Make your PLAYSTATION 3 experience even more realistic. Enjoy unprecedented integration with Gran Turismo 5 Prologue game functions, while advanced force feedback recreates bumps, crashes and traction loss with jaw-dropping realism.
Mario Kart 64
By: Nintendo
ESRB Age Rating: Everyone
For: Nintendo 64
Features:
Well-designed tracks
Simple controls
Strong multiplayer appeal
Lowest New Price: $95.00 Lowest Used Price: $19.99 Get it now
Avg. Customer Rating: 4.5
Customer Review Summaries:
Kid Friendly Gaming (4 stars)
Great Fun with Kids (5 stars)
ARE YOU KIDDING ME!?!?! (5 stars)
Customer Reviews
This is a kid friendly racing game. Many are big turn offs with sexual, and violent usage.
The various levels,and terrain, are fun to explore, with simpler navigation. Each area brings gamers new, and exciting obstacle challenges. Users can chose which character they would like to be. Adding a special pack, sold separately, gives players a feeling of riding one of these cars. A unique factor when a competitor goes off track they can go through water, and sand.
If I remember correctly, depending where you land you'll notice the slowing of your racer. In water you'll see bubbles.
Both a con and a helper is to race against the program. In the bad it often wins, but in the good you can gain awareness on how the track goes, learning to avoid most problems, and use your tools to win!
A great game to play with your children. Older platform is not a barrier to fun.
Greatest game ever invented? The answer to that question, sir or madam, is YES. Seriously, I lost my virginity to this game. It was a bet...that's all I'll say about that.
"I'm the best!!" -Toad
Professional Reviews
Product DescriptionMario Kart 64, one of the first games released for the Nintendo 64 platform, is an updated translation of the very popular Super Mario Kart for the Super NES (SNES). And while the game clearly takes full advantage of the graphics power and speed of the N64, a few components that made the original so compelling have been left out of this release.
Still, Nintendo's expertise at sucking players into the game world is strongly evident, and Mario Kart 64 offers enough challenges to keep players (especially casual gamers) entertained. Placing a familiar Nintendo personality behind the wheel of a sputtering kart powered by a 50, 100, or 150-cc engine, the game lets players race computerized opponents or up to four other players on a variety of well-designed tracks. Because karts lack the power and speed of race cars, drivers must focus on collecting power-ups and nonlethal weapons rather than negotiating hairpin turns on two wheels. Grabbing and using on-track items is the heart of the game's fun: a strategically-placed banana peel sends the unlucky victim into a spin, nailing an opponent with a turtle shell launches their vehicle skyward, and a rocket provides a quick boost to near-breakneck speeds, if only for a moment.
Editorial ReviewMario Kart 64, one of the first games released for the Nintendo 64 platform, is an updated translation of the very popular Super Mario Kart for the Super NES (SNES). And while the game clearly takes full advantage of the graphics power and speed of the N64, a few components that made the original so compelling have been left out of this release.
Still, Nintendo's expertise at sucking players into the game world is strongly evident, and Mario Kart 64 offers enough challenges to keep players (especially casual gamers) entertained. Placing a familiar Nintendo personality behind the wheel of a sputtering kart powered by a 50, 100, or 150-cc engine, the game lets players race computerized opponents or up to four other players on a variety of well-designed tracks. Because karts lack the power and speed of race cars, drivers must focus on collecting power-ups and nonlethal weapons rather than negotiating hairpin turns on two wheels. Grabbing and using on-track items is the heart of the game's fun: a strategically-placed banana peel sends the unlucky victim into a spin, nailing an opponent with a turtle shell launches their vehicle skyward, and a rocket provides a quick boost to near-breakneck speeds, if only for a moment.
The multiplayer mode provides enormously chaotic fun for up to four players--flip it on at a party and watch the guests congregate around the screen. --Eric Twelker
Pros:
Well-designed tracks
Simple controls
Strong multiplayer appeal
Cons:
Computerized opponents sometimes pull off questionable feats
Forza Motorsport 2
By: Microsoft
ESRB Age Rating: Everyone
For: Xbox 360
Features:
Lap the competition with truly next-generation features
Experience uncompromising physics simulation
Master real-world tracks from around the globe
Collect, upgrade and tune hundreds of cars
Create and share your masterpiece with the world
Lowest New Price: $7.49 Lowest Used Price: $9.98 Get it now
Avg. Customer Rating: 4.5
Customer Review Summaries:
Great, instantly playable game that doesn't take the simluation too far (5 stars)
Recommended to Me and I Pass That On (4 stars)
The ultimate car simulator? (3 stars)
Customer Reviews
Please note that in this review I will be comparing Forza 2 with Gran Turismo 4. I am in no way trying to discredit the GT series, so please don't assault me for that.
In fact, I have been a PS2 "fanboy" as many people say, for a long time. It was the first game system that I truly loved, and the only console I have ever owned. I have played all 4 Gran Turismos (not the new developments of Prologue and 5, however), and own 3 and 4. I swear by my PS2's bullet-proof reliability and wide assortment of games, as well as its ergonomic controller and compact size (I have the slimline edition).
After all that, Forza 2 has caused me to purchase an XBox 360. Here's why.
Gran Turismo 4 vs Forza Motorsport 2
-Cars
-Tracks
-Customizations
-Racing
-Extra features
Gran Turismo 4 boasts an impressive 720 cars, enough to keep you scrolling through the list for hours. Many of these cars are great automobiles, but many are...not. For example, Polyphony Digital had no license to reproduce Porsche, Ferrari, Lamborghini, and Maserati automobiles, and while I generally find Ferrari and Lamborghini to be overrated cars (at least in real life, considering their price), I am a big Porsche fan. Yes, there are Rufs, which are certainly Porsches, but not very many. GT4 also has a number of almost useless cars with no racing pretense OR historical merit (Daihatsu Midget?????), an overdone collection of Nissans (100 to be exact, with around 20 Skylines, some of which differ from the others only in a special paint color), and a few fake cars (Ford GT LM race car, Polyphony Digital Formula car--the car to end all others--Nike 2022, etc.)
Forza 2 has only 310 cars, plus a few dozen more in the Platinum Hits version (online downloads for the regular game), but they're all raceable. Whether or not you like a Civic, it is a tunable, raceable car, and there are no pickups or Model T's here. Additionally, there are Ferraris, Lamborghinis, Porsches, and Maseratis, and the game includes the Volkswagen Corrado VR6, which is enough for me. Fewer cars than GT4, but more of them are useful and almost all of them are pretty cool.
Gran Turismo 4 has a very nice assortment of tracks, some real and some fictitious, and in this regard it has Forza beat. There are about 34 separate tracks in GT4 (not counting variations of each one, or reversals), as opposed to 12 in Forza, which makes for more variety. However, be aware that both games have just 8 real-life tracks, which makes for 67% of Forza tracks being real while only 24% of GT4's are. One way or the other, GT4 has more tracks, and most of them are arguably more detailed than Forza's.
Customizations is where Forza 2 really takes the cake. Gran Turismo HAS always been about realistic upgrades, but I'm afraid that GT4 misses the mark a little. It has many upgrades, but none of them are licensed, and many of them are actually groups of upgrades (like Engine Tuning Stage 1, 2, 3) rather than individual things like on Forza 2. Also, many of the mods don't appear...add a rollcage, and you won't ever see it. Annoyingly enough, you also can't switch back to factory parts in many cases (wheels and spoilers, for example), and wheel size for custom wheels is determined by the size of the factory wheels. You CANNOT repaint your car, and there are no such things as decals or graphics. The only appearance mods you can add are lowered suspension, custom wheels (in the size of stock), and tacky-looking wings which add downforce but not style.
In the case of Forza 2, customization is the heart and soul of the game, and a part that I particularly like. All tuning parts are brand name, which I find to be very cool. I enjoy installing a VF Engineering Stage 2 supercharger on my VW Corrado, then going to the manufacturer website and seeing the exact same real product, available for real-life purchase. Upgrades are also sensible...when you have little money, you can add a part or two (intake, exhaust, etc.) instead of having to save up for a big upgrade kit. There are a LOT of upgrades, right down to things like camshafts and new engine blocks, and you can even do crate engine swaps, which can not only maximize your horsepower potential for a particular car, but also create a super-fast classic ('69 Camaro plus modern Corvette engine, for example). Wheel upgrades are extremely numerous, and you can choose both the diameter and width of your wheels (within a limited range, which is generally plenty). There are also body-kits which can enhance your car's appearance without looking silly, and often a choice of a few body-colored spoilers to enhance downforce with a reasonable appearance. And when you add parts like a rollcage, you can see them through the window.
You can also paint your car, mirrors, wheels, brake calipers, and hood as separate entities in almost any color you can imagine, and there are near-limitless graphics and decals to custom-tailor to your style. This alone could occupy artistic people for hours.
Gran Turismo 4 is the "Real Driving Simulator," and it is realistic. Handling is spot-on, as are acceleration times, tire wear is a prominent factor, and it generally feels like driving a real car. But there are flaws. There is no damage, and it is very hard to spin out. These might not matter to you, and it shows that GT4 has pulled off realism very well. In other aspects, GT4 also has a great car tuning system (adjust everything from gear ratios to alignment) which has no faults to speak of.
Forza 2 handles realism just as well as GT4, with a lot of emphasis on tires (and why not...they're the only thing between the car and the road). There is also damage, which I think is a great addition. A lot of people complain about it because a 150 mph collision won't demolish your car, but think about how much graphical power that would require. It's not "Motorstorm." Sure, there are some flaws in the damage modeling engine, but crashes are a big and fun part of Forza 2, if not extremely frustrating during a hard race. Besides convincing denting and scraping, body panels detatch, glass breaks, and handling/acceleration suffer to the point of total car incapacitation. To be honest, most of the low-speed collisions/bumping are probably spot-on for realism. Spinning out is also possible and actually easy, which is realistic...tap someone's rear fender at 100 mph in real life and they will be going sideways.
As far as car tuning goes, GT4 and Forza 2 are both mint, with the latter including tire pressure (which I never change) and the former likely having some extra that Forza doesn't (I haven't catalogued them all).
One things that GT4 severely lacks is accurate sound effects. Some cars do sound right, but almost all race exhausts sound the same, and in general a LOT of stuff sounds the same. The Shelby Mustang GT350R sounds like an electric motor. Not very convincing for a big-block muscle car.
Forza 2 may have some sound errors, but in general each car sounds pretty darned accurate. In particular, the 350Z, Porsche air-cooled, and VW VR6 engines sound right on the money. In addition, exhausts dramatically improve you car's sound (if not quite capturing how LOUD race exhaust is); I actually usually install sport exhaust just because I like how it sounds. You can even hear sound changes when you add intakes. Of course, turbos and other parts sound different as well.
GT4 offers the B-spec option, which allows a trained driver to race for you (great in endurance events). This earns you no A-spec points, but has no other penalties. In Forza 2, you can HIRE a driver, who will then dip substantially out of your winnings (even taking them all, if he is a good driver). It makes driving on your own more enticing. I have only driven the "Super Speedway" endurance on GT4 myself, whereas many of the endurance races on Forza found me with a glass of Coke and a determined expression, racing until my thumbs were numb.
A final race detail is that GT4 does pitstops WAY better. There is an actual pit crew who runs out and changes your tires in a realistic, if not repetitive, animation. Forza 2 echoes GT3's pitstops: Car raises magically in air, tires improve, car drops to ground and drives away.
As far as bonus features go, both games have plenty. There are photo modes in both games. The static photo mode in GT4 is way better, with numerous environments in which to take pictures as opposed to Forza's white room which does not permit long shots. I would like a GT4 white room, but oh well. As far as in-race photos go, Forza 2 is somewhat better, allowing you to take pictures directly in-race as opposed to only in the replay. There is plenty of music in GT4 which can be played in race, but much of it is pretty odd in my opinion (and a lot is found only in GT4...custom music??) Forza 2's menu music suits me fine, but when playing the game I generally use my external hard drive to play whatever music I like, which is one thing I like about the 360 that my PS2 won't do.
A few more details that don't really have a category:
Graphics are great for both games, both with HD support. I would say that Forza 2's graphics in non HD are slightly better than GT4's, but of course...it's a next-gen console.
I particularly like Forza 2's level-up system (the winnings you earn in each race bring your bar up toward higher and higher levels, which unlock new race series, cars, and awards...think Call of Duty 4 online, if that helps). I also like the car ranking system; instead of ranking cars based on their original class, or their horsepower alone, the D, C, B, A, S, U, and Race classes represent all the mods done to a car, allowing for tough races if you so choose. And, making a D-class car into an S-class with some serious mods is always pretty cool. And earning prestige by racing a particular car enough, and earning discounts on cars/parts, is always fun. It adds another level of cool detail to see that some parts are offered 10% off, as it makes it feel like a sale in which you are being a smart consumer (that may sound silly, but I like it). And the in-game telemetry is cool.
Now, Forza 2 is realistic, but not completely (hence the title of my review). Racing a U-class car against D-class may be amusing, but hardly challenging or realistic. It wouldn't happen in a real race. Damage is limited; your car won't explode, crush drastically, lose wheels, or flip/roll. Manufacturers giving you cars just for earning prestige seems a little far-fetched. Tracks aren't replete with tons of detail. There is no nitrous oxide (although using that in circuit racing seems a little lame)...and no, I didn't mean "BOOST" or "NOS", I meant a legitimate system. Some aspects of the game have an arcade feel to them which somewhat limits realism, but also makes the game more playable, less frustrating, and, I would argue, more fun.
A quick cons list (pros for each game are generally the opposite of the cons for the other).
GT4 cons:
Many useless or fake cars
Many fictitious tracks
Generic, often bundled mods
No paint or graphics options
Non-removable mods
Non-visible mods
No damage
Hard to spin out/spin others out
Very inaccurate sound effects
Free B-spec driver (a con for realism)
No in-race photo option
Funky music
Forza 2 cons:
Small number of tracks
Less than superb damage
Cheesy pitstops
No environmental photo-shoots
No in-game music (remedy is your own music through 360)
Somewhat arcade-like feel
Overall, I would have to say that Forza 2 wins the comparison FOR ME. I like the cars it has, the damage, the rank-up system, and the modification and tuning options, and that's my personal opinion. I am in no way trying to discredit GT4, which, if you may recall, was for a 6th generation console rather than a 7th, making it quite impressive indeed, and it trumps Forza in some areas.
I would absolutely recommend Forza 2 to any 360-owning auto enthusiast, but don't expect the perfect game to end all racing sims. It's great fun, but not exemplary...but don't let that hinder you having a good time playing it. I have and will continue to with my new XBox, while still enjoying my rock-solid PS2.
I hope this review helps you evaluate the game.
Alex
When first building out our Xbox game collection we read great reviews about this game as well as received a number of personal recommendations.
My husband is a huge Formula One fan and found this game to be of great interest both visually and play wise.
I can't help but think the controllers are possessed (in a bad way) when they're in my hands as I crash and burn every time. Don't get me wrong, I have a great time playing, but I laugh a little too much and get into SF Taxi Driver mode.
This is not a good combo when playing with a serious racer, such as my husband ;-)
Overall, a good time for those with all levels of racing enthusiasm.
A good simulator is a beautiful thing. I remember way back when the first Gran Turismo had come out in Japan and a friend of mine showed it to me (like 6 months before it came out in America) and I first glanced at the hidden high-resolution mode. I remember thinking that it didn't look like a playstation game and didn't play like one either. It played like something from the future, like something brought back in a time-machine. Every since Gran Turismo people have been trying to steal its thunder with their own driving simulator for the masses. The first one that made a dent was Forza for the Xbox. And naturally when the long-awaited 360 version came out people were excited (and especially since Gran Turismo 5 has been ages in development the full-priced tech demo called Prologue is a disappointment to some as it lacks full-version...depth). It ain't perfect. But it really is quite a beast.
If you're looking for the perfect driving simulator you can look somewhere else (Gran Prix Legends maybe...now why don't they make a console version of that?). While there are good tracks, there's no Monza, no Longbeach, ect.,ect. (crazy to say it, but the best track selection is still in Ferrari F355 Challenge for Dreamcast and Grand Prix Legends for the PC). The controls are great, but they can frustrate as well. The graphics are beautiful, but not definitive from my viewpoint (even in high-definition). And then there's the irritation of the letterboxing in standard aspect ratio which FORCES you to run the darn thing in widescreen ratio if you don't want a huge chunk of your screen empty (and makes me have to keep switching the aspect ratio back and forth... Urgh!). And if you don't want to fly off the road into the dirt over and over and over.... you're going to have to concentrate on your driving and tweak your setups like never before (when oh WHEN are they going to start putting in some kind of auto-tuning wizard?). But the upside...ah the upside.
I've been playing racing games since Rad Racer on the NES. I've played every kind of racer you could imagine over the years, and very near and dear to my heart are good racing simulators (provided they don't get to PC levels of complexity that drive men insane). This game may not be Gran Turismo, but it definitely is its Nemesis. The soundtrack turns itself off during an actual race, but if it bugs you during menus you can turn it off. The controls are precise and smooth. The level of car data available is almost too much to fathom. The graphics on a high-definition display are incredibly crisp and clear. And the car A.I., all so often the weak point of a racer, is pretty darn awesome. So many times I was racing, and one of the other cars tapped me just right to spin me out and send me into the wall. Call it what you like, but I swear it was on purpose.
The meat of the game, strangely enough, is not the racing. It's the car collecting and (RPG/racing fans rejoice!) Leveling Up. That's right. You Level Up your cars in this game through winning races with them, simultaneously leveling up yourself. As your car gains levels you get discounts. As you gain levels races are unlocked. You also get to add a custom paint job and decals to your car, turning it into your own work of art. And that's where all the depth hits you.
You see, you can't just buy the most expensive upgrades for any car and go to town with it. Some races have weight requirements, some races have horsepower restrictions. You'll find yourself undoing upgrades so you can enter the race. And then you'll find that certain upgrades will make your sweet ride totally unusable simply because the car-type isn't suitable for that oh-so-pretty turbo tune you saved up for. I found that out the hard way. But on the upside, when you finally figure out how to maximize your car (I took a Porsche 911 Turbo into Unlimited Class through a powertrain swap, every engine upgrade, and every handling upgrade possible), you'll really love driving. The key in my case was discovering the tire and rim upgrades combined with the downforce upgrades. Trust me, the difference in handling with wide, super-slick tires with extra-large, extra-light rims and three downforce upgrades (spoiler, front and rear flaps to decrease lift) is HUGE when you've got an S or U class monster.
While there aren't ALL that many races to compete in and you'll find yourself doing some over and over and over on the same glorified oval tracks, the tracks are fairly well designed (not Gran Turismo 1 or 4 well-designed but passable for fun driving), and can be very very pretty on a good display. Personally I find more gratification in finally getting that tuning setup on a car just right (or getting just the right upgrades), painting a car with a neat custom pain job, and seeing my skills as a driver increase as my car increases it's drivability through upgrades and tuning tweaks. That's where the real fun in this game is, that's where the gameplay is at. I've restarted races countless times because I got tapped and hit the wall, getting more frustrated each time, only to find that those two or three upgrades or tweaks made my car unstoppable.
Thankfully, you can also make a LOT of adjustments to the difficulty of the game (including the now-famous driving lines to guide you), so if you keep spinning out and cars keep racing ahead of you, you can turn the difficulty down a notch at the expense of extra credits you would earn for a difficulty bonus. The actual damage simulation is pretty neat on a cosmetic level, with mirrors and bumpers ripping off, pain jobs getting scratched to steel-wool proportions, and windshields shattering. It's still not perfect of course (only Grand Prix Legends lets you blow out your transmission on the starting line by red-lining in neutral as far as I know), but the effect of hitting walls with simulation damage on can make your car undrivable if you hit a wall head-on at 200MPH. The replays at kind of neat (worth watching but still not Gran Turismo level), and the car views are great
For the inevitable Forza 3 I have the following recommendations: More real-world, world-class tracks such as Monza, Silverspring, Monaco, and Long Beach. They would add tremendous depth. Also, race series in which you must complete every race in order, larger numbers of cars to race against, an auto-tune wizard, and maybe some dynamic weather and time-of-day changes to make the tracks less boring. I say if you're going to go for realism, go all the way. Make those changes and a few more (I loved how Gran Prix Legends had the car's handling change based on how much fuel was in the tank and how your car would break apart differently every time when you had a crash).
If you dig the whole car collecting aspect of racing games and really dig simulators this game will be right up your alley. If you just want to race and feel the racing atmosphere you might want to look elsewhere (I thinking GRID). I don't enjoy this game more than any other simulator (the most fun one I've played yet is Gran Turismo 4), but it IS a very different kind of game and an enjoyable experience all-around. I just have a LOOOOONG way to go before I unlock everything (just like every other simulator I own). See you on the track race fans!
Grand Theft Auto San Andreas
By: Rockstar Games
ESRB Age Rating: Mature
For: PlayStation2
Features:
Drive through the largest GTA environment ever -- The game has three cities players can explore, for a gaming area 5 times larger than Vice City
Recruit new characters into a street gang and take over by leading drive-by shootings against rivals Steal all-new vehicles, including bicycles
Improved fighting elements -- smoother hand-to-hand combat, plus the ability to hold a weapon in each hand
New graphics elements as cars get dirty and even rust, the longer you drive them
Advanced role-playing elements -- Unlike previous GTA characters, Carl can swim and he needs to eat to survive
Lowest New Price: $13.58 Lowest Used Price: $4.59 Get it now
Avg. Customer Rating: 4.0
Customer Review Summaries:
Best PS2 game ever? (5 stars)
grand theft auto San Andreas (1 stars)
The worst GTA EVER (1 stars)
Customer Reviews
Grand Theft Auto: San Andreas is by far the best ps2 game I've ever played!
The game has incredible gameplay that no other game even comes close to! You can do almost anything; from playing a game of pool at a local bar, to flying jet planes thousands of feet in the air! You can even jump out of that plane and parachute back down if you feel like it!
There's hundreds of vehicles at your disposal, and the physics that go with them feel great.
Besides having great gameplay, San Andreas also has the most complete, detailed, and immersive gameworld ever created. The state of San Andreas (a parody of California & Nevada) feels like such a real place! You'll see gangsters and drug dealers walking around the bad neighboorhoods, rich people hanging out in Vinewood (the games version of Beverly Hills), and sunbathers hanging out at the beach. If you leave the city and go out to the country side, you'll run across small villages inhabited by stereotypical rednecks... If you travel all the way to San Fierro (a parody of San Francisco) you'll even run into some hippies.
Besides having an immersive world to explore, there's also a very well-crafted story. You'll come to like many of the characters in here, from a hippie named the "Truth" to a secretive government agent (straight from the X-Files) known as Toreno...
The whole story arc also has a strange resemblence to the Rodney King case and the riots that happened afterward (this game is set in a parody of California, in 1992). I won't go into detail, but many of the situations feel eerily similar to real events, which makes the whole thing feel even more real.
I'll admit that this game is far from perfect though:
-poor police A.I. means running from the police is more frustrating than fun.
&
-the graphics can look pretty awful at times...
But other than that (and a few glitches here and there) the game is perfect, and I can't imagine any PS2 collection being complete without it.
I highly recommend this game to any Mature gamer.
I have not yet recieved my purchase. This has never happened to me before and I am really dissappointed. I basically paid for something for nothing. It has been over 2 months.
I recently moved and I gave my new address which is 12361 Oak Park Blvd. NE #307 Blaine,MN 55434. I could have been an error on my part, but I don't think so. I hope this can be resolved.
Emily
BEWARE OF THIS GAME. GTA san Andreas has a lot of mature content, and isn't as fun as the others.
Professional Reviews
Product DescriptionGrand Theft Auto: San Andreas Greatest Hits brings back the incredible action of the hit game series. Carl Johnson left the San Andreas neighborhood of Los Santos five years ago, when it was being ripped apart by drugs and gang violence. When he returns in the early 90s, his mother has been killed, his family has fallen apart and his childhood friends are criminals. When crooked cops frame him for murder, he decides to save himself and his family by taking over the streets. Advanced role-playing elements -- Unlike previous GTA characters, Carl can swim and he needs to eat to survive Side missions help develop skills that come into play later -- from working out at the gym to gambling in a casino Features well-known actors voicing characters including Samuel L. Jackson, comedian David Cross, Andy Dick, and rapper Ice-T Soundtrack includes Dr. Dre and Tupac Shakur
Gran Turismo 4
By: Sony
ESRB Age Rating: Everyone
For: PlayStation2
Features:
Work your way up the ladder as you acquire driving licenses, racing to earn money
Buy and sell cars, upgrade parts and compete in various championships
New technology blends real-time action with a photo-fixed background immerses players in New York City, the Grand Canyon and other environments
Robust online racing mode with up to 6 other players -- interact and chat with other players in the community
Get access to more than 500 authentic automobiles from across the world, from vintage to modern vehicles
Lowest New Price: $11.70 Lowest Used Price: $4.44 Get it now
Avg. Customer Rating: 4.0
Customer Review Summaries:
GT4 for PS2 (5 stars)
great raceing game (5 stars)
Great Game (5 stars)
Customer Reviews
Excellent Game! Realistic and pretty good graphics for its age. Huge level of difficulty which makes the game really interesting and addicting! Many option such as track,circuit,dirt,snow,driving missions and of course the licenses! Game takes forever to complete however doesn't get boring or annoying. There are more new games that you can get but GT4 is an old time classic. Highly recommended to anyone who likes racing games.
this is great you can drive any REGULAR car instead of all the race cars
yup this is just a great game and I love it!!! I just can't put it down and it's just about perfect.
Professional Reviews
Amazon.com Product DescriptionAre you searching for a driving game that offers more than just breakneck speed? Look no further than Gran Turismo 4. The most recent installment in this amazingly popular racing game brings realistic driving to a whole new level. With loads of new cars and a vastly improved physics engine, you'll be ready to tackle the roads in your favorite cars from the last century.
The Cars Automotive history is at your fingertips with Gran Turismo 4. You can select from over 700 cars, dating back nearly a century to the 1915 Ford Model T Tourer. From the United Kingdom's AC to Sweden's Volvo, you'll can choose from practically every car manufactured since 1915.
Beyond the list of cars, GT4 sports a new and vastly improved physics engine. Offering even greater realism than its predecessors, the GT4 engine has been meticulously designed to cover every inch and turn of your driving experience. Using physics to calculate weight, speed, friction, and a host of other nuances, every car delivers performance with its own unique, precise handling and feel.
This game isn't just about the cars, though -- it's also about the competition. The advanced, lifelike drivers compete with fervor unmatched even by some of your video game buddies. Fueled by the latest advances in artificial intelligence, your digital rivals will react to your every move with behavior modeled after actual professional racers.
It may take you weeks to test drive all 700 available cars, but with Gran 4 you'll never truly run out of "new" vehicles. This game is equipped with a multitude of options to customize your favorite cars. Brakes, shocks, and engine components can all be upgraded. You can stylize your car with wings, rims, and color, and you can even change your oil. In short, you can do whatever needs to be done to keep your car tuned and looking hot for the next big race.
The Human Element Gran Turismo 4 brings something completely new to your gaming experience. In the stands you'll find spectators who comes to life in 3D before your very eyes. They react with genuine human emotions to your every move, cheering as you pass, and snapping photographs as you cross the finish line. Your next pit stop will take place as if you were really there. You'll watch the process unfold in real-time as your crew rushes to change your tires and refuel your tank. But that's not all. With the new addition of convertibles, you are truly in the drivers seat. Your drivers will react with precise and fluid motions, and turn just as you would if you were behind the wheel. Gran Turismo has never looked so unbelievably real.
The Courses Not only does GT4 bring you the rare opportunity to drive hundreds of cars, it also offers you a vast collection of actual racing locations. Rip through the exotic Costa di Malfi in Capri, burn rubber through the urban jungle of Hong Kong, or throw up some serious dust at the Grand Canyon -- no matter where you decide to race, you'll love driving any of the game's fourteen tracks. Feeling nostalgic? With Gran 4, you can even race on some of your old, favorite tracks from previous editions.
LAN Play Compete against your buddies with the LAN play functionality of GT4. Connect up to three PlayStation 2 consoles and bring together up to six players in a racing frenzy that pits you against your friends. Each console will need a copy of Gran Turismo 4, the proper connecting cables, and all the standard gaming equipment. Once connected, you'll be ready for a life-like battle of driving abilities and mental toughness. With LAN play, the action has never been more intense or more realistic!
Product DescriptionGran Turismo 4 has the enhanced racing simulations that hardcore racers crave! Whether you want to race closed circuits or specially designed city courses, you'll experience intense racing action on up to 100 tracks. Advanced behavior captures real-life racing and the unpredictability of finishes
Need for Speed Carbon
By: Electronic Arts
ESRB Age Rating: Everyone 10+
For: Nintendo Wii
Features:
All-new Canyon Duel and Drift race modes are the ultimate test of skill and nerve, where one wrong turn could cost you more than the race
Race for control of the city block-by-block by taking down rival crews on their turf, then defeat their crew leaders in life-or-death races in Carbon Canyon
The revolutionary new Autosculpt car customization tool gives you the power to design and tweak your crew's cars in every way imaginable
Represent a Class - Affiliate with the Tuner, American Muscle, or Exotic car classes and prove once and for all who makes the best set of wheels
Build your crew strategically -- choose your crew members and then use their skills on the road and in the garage to help you win races and customize your cars
Lowest New Price: $22.99 Lowest Used Price: $18.25 Get it now
Avg. Customer Rating:
Professional Reviews
Amazon.com
The battle starts on the streets of Palmont but is won in the canyons as Need for Speed: Carbon immerses you in the world's most dangerous and adrenaline-filled forms of street racing. After battling for control of Palmont streets, the action shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. With captivating graphics and stunning visual effects, players will be completely immersed in a gut-check race around the canyons where more than just winning is at stake. The battle starts on the streets of Palmont city, but is won in the canyons as Need for Speed: Carbon take street racing to a whole new dangerous and white-knuckled level. Do you have the need for speed?
Wii takes the cop chases and turf wars to a new level!
The battle in Palmont city quickly spills over into neighboring Carbon Canyon. View larger.
Buy and combine over 300 individual parts, with Autosculpt technology. View larger.
Special "Blocker" teammates can cause distractions and take out enemies. View larger.
Will the cops turn up the heat before you can claim all the territories as your own? View larger.
What happens in the canyon, stays in the canyon What starts in the city is settled in the canyons as Need for Speed: Carbon weaves a story line that players won't soon forget in locales that are as detailed as they are deadly. You and your crew must race in an all-out war for the city, risking everything to take over your rivals' neighborhoods one block at a time. Boldly expanding on the key features that have made the Need for Speed franchise a hit for more than a decade, Need for Speed: Carbon turns up the excitement and intensity by introducing all-new canyon racing. As the police turn up the heat, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. With multiplayer racing and the most detailed Wii graphics and car customization tools ever, Need for Speed: Carbon is the ultimate next generation racing game.
Need for Speed: Carbon on the Nintendo Wii introduces the world to a whole new way to play Need for Speed. Offering the classic Need for Speed controls and immersive gameplay experience, with the addition of the Wii's unique controller scheme takes NFS Carbon gameplay to levels previously not possible. A simple yet intuitive control scheme using the Wii controllers, the player will instantly recognize and feel the physics differences between the extensive list of Muscle, Exotic, and Tuner cars, as they use their crew to win Canyon races, customize their cars using Autosculpt technology, and battle to take control of the streets of Palmont. A streamlined focus on game physics has resulted in a truly authentic racing experience, as each of the game's three distinct car classes have been designed to maximize differentiation and enhance performance.
Over 50 rides to drive and customize Carbon offers more than 50 custom rides in three distinct classes: Tuner, Exotic, and Muscle -- each with unique attributes. Muscle are best on straightaways, of which there are precious few in Palmont. Need for Speed: Carbon gives you the power to design and tweak your car in every way - including over 300 different parts - using the ground-breaking new Autosculpt technology. As with other racing games you hold either end of the Wii Controller and tilt it to steer your car. If you'd rather not take the motion-control plunge EA thoughtfully provides five different steering configurations, including using the Nunchuk's analog stick. Our advice is to forget about old school -- the Wii Remote is the way to go. How did we ever enjoy racing games before it was invented?
Birds of a fuel-injected feather New to Need for Speed in this generation are the three kinds of wingmen (and yes, that's what the game calls them). Scouts search for shortcuts. Blockers create distractions and slow rivals. Drafters give you a second of speed boost for every second you can stay behind them. All three also give you moral support via wireless communications. Scouts are most useful the first few times you run a course. Drafters are of limited use on Palmont's twisting thoroughfares. Practically indespensible are Blockers, who are always willing to lay their precious paint jobs on the line so you can cross the finish line first. Now that's true friendship.
In total, Need for Speed: Carbon takes racing on the Wii to the next generation, and never looks back. With extensive customization, multiplayer options, revolutionary control, and an intriguing story, owners of the Wii may not be able to put this title down for a long, long time.
Product DescriptionIn Need for Speed: Carbon, what starts in the city is settled in the canyons. Risk everything in the world's most dangerous and adrenaline-filled form ofstreet racing. As the police turn up the heat, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. Represent your car class, your crew, and your turf in Need for Speed Carbon, the next revolution in racing games.
Driver: Parallel Lines
By: UBI Soft
ESRB Age Rating: Mature
For: Nintendo Wii
Features:
Authentic Hollywood-style action racing
Race in open environments, providing multiple paths to completing over 35 missions
Play against others in 8-person multiplayer
Control 80 drivable, customizable vehicles including cars, bikes and trucks with unmatched vehicle damage system
Experience 2 distinct time periods of a photorealistic NYC
Lowest New Price: $11.95 Lowest Used Price: $13.49 Get it now
Avg. Customer Rating:
Professional Reviews
Product DescriptionDriver: Parallel Lines defined action-driving as a genre. It's one of the first action games to incorporate online gaming and it epitomized Hollywood-style car chases is back. Discover TK, a driver for hire and free from conscience. Take part in an adrenaline-pumping story line of double-cross and revenge set in the New York underworld. Massive improvements in everything from Character control to AI to weapon selection effects
Xbox 360 Wireless Racing Wheel
By: Microsoft
ESRB Age Rating:
For: Xbox 360
Features:
Powered by the same award winning wireless technology used in the Xbox 360 Wireless Controller.
High quality Force Feedback performance replicate the yanks and shudders that a racecar driver feels while blasting around the oval.
Real world automotive design with comfortable and intuitive ergonomics immerses you in the action with a uniquely authentic racing experience.
Choose the Lap mount or the Table mount to race the way you want to.
Lowest New Price: $94.20 Lowest Used Price: $63.99 Get it now
Avg. Customer Rating: 4.0
Customer Review Summaries:
Could have been better (4 stars)
Very Disappointed (1 stars)
Awesome (5 stars)
Customer Reviews
Sadly you really don't have much of a selection as far as wheels for the Xbox360 goes. Xbox's wheel is better than its competition. However when you compare it with the ones Logitech makes for PS2/PS3 there is no comparison.
The Logitech wheels today provide much larger turn angle (900), more forceful haptics, and provides ALL the controls that are part of a standard PS2/PS3 controller. Logitech's device tends to work on both PCs as well as Playstations.
The Xbox's wheel on the otherhand only works for the Xbox and does not provide all the controls on a standard controller. This makes certain selections in a game impossible. E.g. when you want to use the right thumbstick to look around when driving.
All my gripes aside, this wheel does indeed enrich a game of Forza 2.
I purchased this to have a different experience in driving games, the reason I bought this was they went down in price and Xbox 360 makes great products. The reason why I give this product a 1 star is I was given the wrong product I bought this and someone sent me a cheap piece of crap racing wheel, the one I bought isn't wireless it has stupid stickers on it. The one I bought is this Xbox 360 Wireless racing wheel, some how they sent me a Xbox 360 MC2 Racing Wheel by Mad Catz. I hate it It wasn't even made in thought of the 360 I feel that I was ripped off and cheated out of my $[...]. I demand an explanation please amazon my review is not against this product but the product that I received.
Very happy with this product. Def makes racing games with the 360 alot more fun.
Professional Reviews
Product DescriptionRacing has never felt so real! Hold on tight as you hug corner after corner, skid through the sand, or trade paint with rival cars fighting for position?the wireless wheel simulates all the resistance and force, immersing you in a relentless and unparalleled racing experience. Featuring sleek design and cutting edge technology like dual Rumble motors and powerful Force Feedback, the Xbox 360 Wireless Racing Wheel is a masterpiece of form and function.
Need for Speed Most Wanted
By: Electronic Arts
ESRB Age Rating: Teen
For: Xbox 360
Features:
Open Road, Open World - Regions that include edgy industrial and urban environments -- it's on you to figure out when the environment can be a friend for a foe
New and exciting gameplay that incorporates strategic cop pursuit and skill-based evasion techniques with illicit street racing
Extensive visual customizations, whether gamers are trying to lose the cops or they just want to pimp their ride
Go up against the best street racers on the scene to earn respect and rise to the top of the Blacklist
Build up their Rap Sheet with record breaking times, street challenges and out-foxing an escalation of police vehicles, tactics and technology
Lowest New Price: $29.99 Lowest Used Price: $9.99 Get it now
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Professional Reviews
Product DescriptionNeed for Speed: Most Wanted is underground racing action so real, you almost smell the burnt asphalt. The thrill of illicit street racing permeates the air - out-race rivals, evade cops and exploit hundreds of miles of open road as gamers make their way up the Blacklist. Build up your street cred and Rap Sheet with gripping, White knuckle, head-to-head races with the top Drivers on the streets. Then pull daring, evasive moves to out-run and out-fox the cops that patrol the open road. Online play for Xbox 360 and Xbox
Need for Speed Carbon
By: Electronic Arts
ESRB Age Rating: Everyone 10+
For: Xbox 360
Features:
Electronic Arts
Lowest New Price: $8.49 Lowest Used Price: $6.99 Get it now
Avg. Customer Rating:
Professional Reviews
Product DescriptionWhat starts in the city is settled in the canyons as Need for Speed Carbon immerses you into the world's most dangerous and adrenaline-filled form of street racing. You and your crew must race in an all-out war for the city, risking everything to take over your rivals' neighborhoods one block at a time. As the police turn up the heat, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. Need for Speed Carbon delivers the next generation of customization giving you the power to design and tweak your crew's cars in every way using the ground-breaking new Autosculpt technology. Represent your car class, your crew, and your turf in Need for Speed Carbon, the next revolution in racing games.